A 3-phase telekinetic time-bomb that puts the power of psychokinesis in your spectators hands!
Balance a freely selected card upright on the table, and with nothing else, cause it to fall over on your command.
Well you could have just blew it right? WRONG. To prove your newly-acquired powers are real (not just air), you place their card against the card box, and cause it to again fall down under your influence.
They've seen the magic. Now they can FEEL it!
The spectator signs their selection and a corner is torn from it. Under James Randi-esque conditions, you can cause the corner to fly off their hand, finally proving that psychokinetic phenomenon is REAL.
When you place your order for Surge we will send out the specially handcrafted gimmicks via mail. The detailed explanation portion of Surge is available as a download and will be instantly added to your account.
- Custom-made gimmick with 4 replacements included
- Gimmicks come in red or blue, sorry no choice of color
- No wires, thread or magnets
- Minimal sleight of hand required
- Nothing in your hands
- Perform surrounded
Phase 1 is disappointing, Phase 2 is in my opinion the best of the 3 overall and is the most likely not to be figured out by the spectator, and Phase 3 is the coolest of all but gimmick can be seen the easiest of all. Worth it for gimmick and Phase 2 in my opinion.
I have to say that at first I was slightly skeptical of how well these things would actually function, but upon receiving the gimmick I completely changed my mind. The only thing that I find difficult is the timings to the routines (as you may find if you buy this). However, overall i would recommend buying it.
I will start off by saying, this is a good effect. The spectator will never notice anything if handled correctly, but the gimmick is not as "invisible" as Michael chatelaine says it is. To people who have already bought surge, try using wax on the gimmick instead of glue.